UI/Animations/Locales/Sprites
Devlog 0.0.7
Features
Character's sprites / animations
We added Indiana Jones sprites and generic character's animations such as:
- Jump Rise
- Fall
- Walk
- Idle
- Shoot
- Grapple
Wall Jump/Wall Slide
In previous versions, the character was changing direction every time he collided with a wall.
Now, when the character is not grounded, he slides on walls and change his direction when he's touching the ground.
While the character is sliding, he's able to jump, that make him change his direction.
Rework available actions UI
Icons can be defined on actions buttons. Action's name is displayed if no icon defined.
Action tooltips
By clicking on an action button, we open a popup with de action description.
Localisations
All texts had been translated and put in a localization table. Ready to have a language selector.
Doors / Key
A new type of prop has been added. A key can open the associated door (key and door have the same color)
These props have not been added to levels for now. Will come in future versions.
Particles
Particles have been added when:
- Jumping
- Landing
- Wall sliding
Bugfixes
Camera drag
We are able to drag the camera when the level is not playing. When hitting play button, the camera is smoothly moving to the character.
No more random stuck camera.
Files
Get Timeline
Timeline
Put actions at the right time to succeed
Status | In development |
Author | ikse |
Genre | Platformer, Puzzle |
Tags | 2D, Singleplayer, timeline, Unity |
More posts
- Add a new levelMar 10, 2021
- Loading screen bugfixMar 10, 2021
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